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Haunted House Dev Diary
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Devlog
Postmortem
April 09, 2019
by
Connor Davey
Entry #4 Postmortem -Write Your Own Adventure Programs- The game is in a finished state and fully playable from start to finish, with both a win and lose screen. Reflecting back on the project, I am h...
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C++ Implementation Continued
April 09, 2019
by
Connor Davey
Entry #3 C++ Implementation Continued -Write Your Own Adventure Programs- Here I implemented movement through the rooms, adding getters and setters and including a private bool called has_item which c...
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C++ Implementation
April 09, 2019
by
Connor Davey
Entry #2 Implementation of C++ code -Write your own Adventure Programs- After writing up the code in BASIC I went onto converting it into C++ on CLion. [Inside MyGame.h] I began by adding Game States...
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For Starters..
April 09, 2019
by
Connor Davey
Entry #1 The Task at Hand -Write Your Own Adventure Program- For this task I was too convert a BASIC program into C++. The first step I took was to write out the BASIC code and to get it running corre...
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